The Division’s April update has been detailed by Ubisoft, who did a live stream on Twitch yesterday. We now know more about the upcoming Incursions, as well as a few other interesting additions on their way.
First up, we’ll talk about the Incursions. These are the Raids of The Division. By default, the difficulty will be set to Hard, and your gear will be assessed by the game to see if you qualify to take part. Similar to ‘Light’ levels in Destiny, your gear will have a certain worth, and this may be reflected on screen in your inventory in the future.
What’s great about it too is that matchmaking is still available for players, unlike another MMO-like shooter, which required you to buddy up in advance of selecting the Raid. Another great, but hard feature is that there are no checkpoints. You die, and you’re all back to the start. I’m fine with this, as if you’re playing on Challenge difficulty, there’s a reason it’s called that, and you’ll know what to expect.
You can replay Falcon Lost, the name of the Incursion, and other upcoming Incursions as many times as you want and still be rewarded with new loot, Ubisoft confirmed.
Ubisoft also listed off a bunch of other new features coming with the update on April 12th and they include:
- Agent level is still capped at 30, but your gear score can boost your abilities beyond your level, and are touted as a new way of leveling up for top-level players.
- Loot trading is now possible; if you get good loot, you can now drop it on the ground and make it available to other players in your group. In the Dark Zone, you can only drop loot inside the Dark Zone gate.
- Assignments are new tasks – killing 10 Cleaners, for example – that are meant as brief, optional side goals that update daily and can earn you Phoenix Credits, Division tech, and other rewards.
- Supply drops will periodically fall from the sky in the Dark Zone, giving you and other groups something to battle over. They’re also protected by tough enemies, but the loot doesn’t need to be extracted, as it’s uncontaminated, and can’t be stolen once acquired.
- When your Agent dies, you can now camera-follow your teammates, seeing what they see and offering tactical support.
The four new gear sets have been detailed by Ubisoft on their blog, and they include the following:
“Sentry’s Call, Striker’s Battle Gear, Path of the Nomad, and Technician’s Authority. Each set is meant to bolster a specific play style; Sentry’s Call promotes consistent precision, Striker’s Battle Gear is for assault-focused players, and so on. Finding and equipping four pieces from a single set unlocks a new, never-before-seen talent for your Agent, which the developers aren’t revealing yet.”
If you’re interested, you can watch the archived Twitch stream here.