Yesterday, developers of the Divinity series Larian Studios launched their Kickstarter for the sequel to the critically acclaimed cRPG Divinity: Original Sin, and it has already hit goal.
Currently the game is sitting on over $680,000 raised and 15,505 backers, which is well over their pledge goal of $500,000 for a single day, and it is only getting bigger.
The original game, which was also Kickstarted, raised a total of $944,282 after asking for only $400,000. The originals goal was reached in 12 days.
Larian Studios said in a Kickstarter Update:
“Who would’ve predicted that a pitch built around adding extra dialog options & origin stories to a complex RPG would be capable of mobilizing so many people so fast? For RPG developers like us it’s like a dream come true. You are allowing us to create deep complex RPG experiences that we love to make and we’re so very grateful to all of you!
“Where Divinity: Original Sin took 12 days to reach its funding goal, Divinity: Original Sin 2 was funded in less than 12 hours. Nobody at Larian, except Eric that is, could imagine that we would meet our goal so fast and now that we’ve reached this point, we’re incredibly motivated to take D:OS 2 as far as we can.
Stretch goals and whatnot for other game features will likely be added soon, as they probably waited to see how the funding was going before they set anything in stone.