Take-Two Interactive cut 150 jobs through closure of 2K China studio

Take-TwoTake-Two Interactive has officially shut down a video game studio in China forcing 150 employees out of work and halting development on Borderlands Online, a free-to-play, online version of the popular open world RPG title from 2K Games, for the Asian Market.

This is yet more evidence that shows that western developers are finding the task of bringing their titles to the Chinese market very tough and expensive, despite the market now being worth an estimated $15 billion according to the latest research reports. Take-Two themselves is to date the 15th largest publicly traded game company in the world being responsible for the publishing of Grand Theft Auto V and NBA 2K online. Take-Two

A spokesman for Take-Two confirmed the news via the following statement: “We are excited about the opportunities to expand our business in Asia, and we remain committed to delivering triple-A offerings for that region. At this time, we can confirm that we are closing 2K China. We determined that the additional time required to finish current projects at the studio, particularly Borderlands Online, would not yet yield a favourable return on investment. We are working with affected staff to identify other opportunities within the company where possible. The costs associated with the closure will not materially impact the company’s financial results. This decision does not affect our team behind NBA 2K Online, which has been and continues to be highly successful for our company. In addition, we look forward to the commercial launch of Civilization Online in Korea during this fiscal year.”

The simple fact of the matter is, it’s never nice to hear that people have lost their jobs especially when it’s due to the economy of a particular region we here at 4-One Gaming would like to take this opportunity to wish all those affected the very best and hope that their talents are quickly recognised elsewhere in the industry. Take-Two





[Source: VentureBeat]

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