Great news for Xbox One owners today, as Bethesda has announced that The Elder Scrolls: Oblivion is now backwards compatible. Simply pop in your disc, or install the digital version if you bought it that way, and return to the rather outdated, but still wonderful open world. Continue reading Oblivion is now backwards compatible on Xbox One
Bethesda have today released the system specs and console hard drive space requirements for Skyrim Special Edition, coming to PC, as well as PlayStation 4 and Xbox One. As well as the epic game itself, Skyrim Special Edition adds mod support on consoles, remastered art and effects, volumetric lighting (“God Rays”), Dynamic Depth of Field, screen-space reflections and new snow and water shaders. Continue reading Skyrim Special Edition system specs revealed
After a long series of rumors, Bethesda has finally announced at their E3 conference that a remaster of The Elder Scrolls: Skyrim is in development, and it will feature updated graphics as well as mod support for consoles.
After a year with no updates, Bethesda has released new info on their F2P Trading-Card game The Elder Scrolls: Legends, based on the popular sandbox RPG series. The Elder Scrolls: Legends is a trading card game similar to Hearthstone, except it’s based on the lore of The Elder Scrolls. A new trailer showcasing the game’s campaign was shown at Bethesda E3 conference.
According to a source on NeoGaf, it may be possible that Bethesda will announce a remastered version of The Elder Scrolls V: Skyrim during their media briefing this Sunday. It’s too soon to expect another Elder Scrolls title, especially for a 2016 release, so would a remastered Skyrim fill the void for fans? Continue reading Skyrim Remaster rumours abound
Some of us have been thinking about this for a few days, or were like Fiona and just couldn’t choose a single theme song from an entire series, but we have come up with a fantastic and varied list which should please your ear holes nicely.
For games such as Elder Scrolls and Fallout, mods are a big deal, exponentially increasing the lifespan of these games for years after their launch, and a big part of this is the modding tools that allow people to create them easily in such large numbers.
However, Bethesda’s VP of Marketing Pete Hines told IGN that the modding tools for Fallout 4 will not be available at launch. This is not unusual though as the tools for Skyrim, Fallout 3 and Oblivion all came out post release also.