Sea of Thieves was in development for quite a while and I was lucky enough to be a part of the play test sessions and provide the developers with feedback throughout so that they could hopefully improve the game so that it could reach its potential come release day. So did Sea of thieves reach it’s Potential? It’s a tricky one to answer. The short version is no but if you want the slightly longer version then read on. Continue reading Sea Of Thieves Review
Rare’s Sea of Thieves received another showing at E3 this year during the Xbox briefing and the narrated trailer featured a tonne of charm and wooden buckets full of fun and co-op teamwork. Explore vast oceans and island hiding spots to find more loot and treasure to upgrade your ship and gear to take the fight to other pirates at sea. Continue reading Sea of Thieves E3 2017 gameplay walkthrough
With Scalebound now just a pipe dream for a few disgruntled Xbox One and Windows 10 fans, eyes now turn more firmly towards Rare’s Sea of Thieves, a game that has been teased for over two years. With a release due this year, details are still a little sketchy, with the odd developer diary video sharing a few details here and there. Will it be a winner for Xbox One? Continue reading The co-operation of Sea of Thieves
As part of a new preview update for Xbox One, it appears that for the first time since 2005 when the Xbox 360 launched, a new Achievement ‘plink’ will be added to the Xbox One for the most difficult, or hardest earned Achievements in your games. Continue reading Xbox adding Rare Achievement notifications
In 2002, Rare was bought by Microsoft, who continued developing games for other platforms, and then started developing Viva Pinata and Kinect games for the Xbox 360. It wasn’t until the Xbox One was released that we got an awesome collection of Rare titles in the Rare Replay. However, one game was missing, and that was Goldeneye. Due to licensing issues, it was never to be, but it was apparently meant to get a release on Xbox 360. Here’s some footage of it in action. Continue reading Footage of never released Goldeneye N64 for Xbox 360
Playtonic Games’ Yooka-Laylee was at Gamescom to show off some more footage to excited fans. Made up of a team of ex-Rare developers and more, Yooka-Laylee certainly has that Rare/Banjo-Kazooie charm, and we can’t wait to play it. Continue reading Yooka-Laylee continues to look super charming
The name’s Bond. James Bond. (insert 007 jingle here). While we like to post a Retro game every Sunday, it’s crazy to realise that we have yet to talk about the Nintendo 64 smash hit, Goldeneye 007. A game enjoyed by millions (surely), and one of Rare’s biggest titles. It was also instrumental in the future of first person shooters. Let’s done the tuxedo, fill our pockets with gadgets, and talk about one of the genre’s best. Continue reading Retro Corner – Goldeneye 007
GoldenEye game director Martin Hollis revealed an interesting piece of news about the game’s development, while attending the GameCity festival in Nottingham. According to him, Shigeru Miyamoto wasn’t a fan of all the shooting and killing in the game, despite how amazing and ground-breaking it was.
Trusty old Rare, eh? With recent news headlines of their Sea of Thieves game being the best game the studio has ever created, coming from the mouth of Microsoft executive Kudo Tsunodo, there may be some pressure on the team to live up to those words, and create a phenomenal game world. Best hire some real life pirates to make sure the game is authentic, eh?
Well that’s one way to garner hype early on! According to Microsoft executive Kudo Tsunodo in an interview with Official Xbox Magazine, the upcoming Xbox One and PC game, Sea of Thieves, is “gonna be the best game that Rare has ever made.”
Well that is quite the statement with the UK studios long list of much loved, creative titles, and may be a little difficult to imagine considering that Rare haven’t really been themselves for a while.