The Legend of Zelda: Breath of the Wild has been dubbed by many as the greatest game of all time.. Not just of this decade but of ALL time. That’s a bold statement and it’s a statement I just don’t agree with. Now, I’m fully expecting this article to upset some folks but we’re each entitled to our own opinions and here’s mine as to why I just don’t think it deserves the praise it has had. This article shall also contain spoilers which I shall label clearly. Continue reading Breath of the Wild doesn’t deserve the praise it’s had
2016 was in many people’s eyes, a poor year for gaming. We had some really poor releases that in some cases failed to live up to the expectations of gamers and some that just outright lied about the content of the game ( I mention no names). Whilst PC gaming received yet more shockingly bad ports it did at least have a strong year in terms of hardware. 2017 then really does need to be a better year for gaming and in particular games but we all need to play our part. I’ve been saying for a while now that I’m frustrated with the games industry and the sheer amount of poor games being churned out. This year I’m determined to do more to be more selective about what I spend my money on. Continue reading 2017 needs to be a better year for gaming
This year, or perhaps delayed into 2018, Rockstar Games will release Red Dead Redemption 2. We have already been graced by a teaser trailer on the same day we got our first glimpse of the Nintendo Switch. You can guess which one garnered more attention. However, as statistics show, Rockstar’s last release, Grand Theft Auto V became more popular due to its GTA Online counterpart, so it would be silly to think otherwise about a wild west version to come too. Continue reading What to expect from Red Dead Online…again
Remember the days when we purchased €60 Xbox Live Gold memberships for the sole purpose of playing and chatting with our friends? Remember the days when we were perfectly happy to shell out that sort of money purely for the privilege of playing with our friends?
Continue reading Gamers Are Becoming Selfish Little Brats
Right now on Gamefaqs, there’s a series of polls going on to define the “BEST. GAME. EVER”, in which various critically acclaimed or commercially successful games are put 1vs1 Final Destination in a series of rounds to define which one is the best game of all time.
Naturally, there’s been plenty of controversy and debate in the forums because of said poll, mainly users creating topics saying “Why is X losing to Y?”, or someone protesting the inclusion of recently released games such as Metal Gear Solid V or Undertale, which despite all the positive reception they have gotten, haven’t really passed the test of time to see how well remembered or how well seen they will be in the upcoming years (After all, the best game of all time is not one you forget about in 5 or 10 years!).
Fallout 4 has released this week, and you would really have to try hard to avoid hearing about it. If you haven’t heard of Fallout 4, you’ve been spending too much time living in a vault. With its release, reviews have been praising and slandering aspects of the title, and fans have been speaking highly of the title since its release. But should they be?
If you’ve been browsing the internet for the past week, you may have heard that a famous TV comedian known as Jimmy Kimmel, recently mocked the “Let’s Play” community on Youtube. Of course, this has attracted the collective wrath of countless internet users, which is no surprise considering how big the gaming community is on Youtube.
Unsurprisingly, many of the people that saw the sketch decided to write very angry messages to Jimmy, which he didn’t seem to take seriously, the latest development is that two popular Youtube channels: Markiplier and Missesmae tried to help the TV show host get a better understanding of this culture. I have decided to leave my two cents on this whole issue.
“Always online” is something we’re becoming increasingly familiar with as more and more games remove single player options from their offered experience. On the surface it’s a sensible step. Games with a multiplayer focus can scrap underplayed single player content and use the time and resources they save to provide an improved online component. It’s a good idea that should benefit both the player and the developer. Unfortunately however this is the gaming industry, and the gaming industry of recent years doesn’t exactly have a reputation for putting consumers first and “always online” often proves to be little more than a lazy way out at best, and a game-breaking form of DRM at worst.