Designer Tommy Refenes said in a Team Meat Blog that the studio had to create a new soundtrack for the game as they were unable to get the rights to the original score held by Danny Baranowsky, who claims to no longer have a “working relationship with Team Meat.”
Baranowsky says that he “made a decision a couple years ago to end [his] working relationship with them for many reasons that don’t really need to be listed here.” He notes that he also did not do the soundtrack for The Binding of Isaac: Rebirth. “I apologize for any disappointment this may cause my fans.”
“I didn’t feel like the license fee and exposure through PSN they offered was enough to make me seriously consider accepting the deal. I decided to decline their offer. I wish them and the new artists the best of luck with the game.”
While it might be disappointing for some that Super Meat Boy won’t feature the original soundtrack, the new one might be just as good, if not better, with a fantastic list of artists credited, including Ridiculon (The Binding of Isaac: Rebirth) who provides the majority of the tracks, David “Scattle” Scatliffe (Hotline Miami), and Laura Shigihara (Plants vs. Zombies).
“That’s a pretty slick roster of artists,” says Refenes in the blog post. “We were lucky enough that they were all friends of ours and fans of Super Meat Boy. Their passion and love for the game can be heard in the work they put into making the game sound amazing. We’re honored to have them on the team for this version of Super Meat Boy.”
“We’re excited for old fans, forgotten fans, and fans that don’t yet know Super Meat Boy is their all time favorite game to join us October 6th on Playstation 4 and PlayStation Vita to celebrate Super Meat Boy’s 5th birthday in style!”
What are your thoughts? Looking forward to Super Meat Boy on PlayStation? Would you prefer to have the original soundtrack, or are you okay with having a change? Let us know in the comments!