The studio’s most recent game, Driveclub, had some serious server problems that persisted for weeks after it launched in October of 2014, garnering a vast amount of criticism which affected sales. In the months to follow, half of Evolution Studios were laid off. And today it emerged that the studio was officially being closed by Sony.
Sony gave a Statement to gamesindustry.biz earlier today, which was as follows :
Regular reviews take place throughout SCE Worldwide Studios, ensuring that the resources that we have in such a competitive landscape can create and produce high quality, innovative and commercially viable projects.
As part of this process we have reviewed and assessed all current projects and plans for the short and medium term and have decided to make some changes to the European studios structure.
As a result, it has been decided that Evolution Studio will close.
It is regrettable that this decision will lead to compulsory redundancies. We accept that this decision will mean that we risk losing high calibre staff but by focusing on other Studios that already have exciting new projects in development we believe we will be in a stronger position going forward and able to offer the best possible content of the highest quality for our consumers.
Where possible we will try to reallocate people onto other projects. If appropriate opportunities are not possible within the company, we will assist staff in any way we can, including speaking with local employers and with other development companies.
Evolution has been an important part of SCE Worldwide Studios for over 10 years – working on ground-breaking racing titles like WRC, Motorstorm and DRIVECLUB.
This decision should not take anything away from the great work that Evolution has produced.
This announcement was definitely unexpected, especially since last week at GDC the studio were demonstrating Driveclub VR.
— Paul Rustchynsky (@Rushy33) March 18, 2016
Jamie Brayshaw, the community manager for Evolution Studios, took to twitter in order to clarify that Driveclub’s future is now in the hands of the people at PlayStation.
— Jamie Brayshaw (@PhenomEvolution) March 22, 2016
Paul Rustchynsky, the game director of Driveclub, tweeted his thoughts as well:
— Paul Rustchynsky (@Rushy33) March 22, 2016
R.I.P. Evolution Studios. I got the PS3 when it launched, and Motorstorm was the game I christened it with.
You will be missed.
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