Rockstar Games have officially announced that Red Dead Redemption will be released as part of Microsoft’s Xbox One Backward Compatibility program this coming Friday, July 8th. For weeks and months, in fact, the whole of last year, fans have been crying out for this to be made backwards compatible since the feature was announced at E3 last year, and now it’s official.
“Starting on Friday, every Red Dead Redemption Xbox 360 owner will be able to play the game directly on their Xbox One, regardless of which version of the game they own (Red Dead Redemption, Undead Nightmare and Red Dead Redemption: Game of the Year Edition). And for those who have yet to experience it, the game will be available to purchase on Friday from the Games Store on Xbox One,” says the Rockstar Newswire post.
Red Dead Redemption puts you in the shoes of John Marston, a retired outlaw who has been asked by the Bureau of Investigation to apprehend his colleague Bill Williamson. Unfortunately, it doesn’t go well for John, which sees him just about survive a gunshot wound.
Players begin their journey as John to try and locate Williamson and bring him to justice, and in return, John will be reunited with his family once again.
Set in the dying hours of the wild west, you get to explore a fictional New Austin, West Elizabeth, and Nuevo Paraiso in Mexico, and travel on foot, horseback and train. When I first played Red Dead Redemption, I looked at it as a ‘GTA Zero’, before the invention of cars. I still stand by that perspective today.
Red Dead also introduced a very naive ‘GTA Online’ kind of environment, with open freeroam and multiplayer gameplay matches for groups of bandits to fight across. We can only dream of a more modern iteration of this feature, similar to GTA Online in the next Red Dead, whenever that will happen… Come on Rockstar!