Speaking to Red Bull about No Man’s Sky, during the week of its hyped up launch on PlayStation 4 and PC, Sean Murray of Hello Games has confirmed that No Man’s Sky will not offer premium DLC post launch.
This is great news for fans who picked up the game, or are yet to pick it up, knowing that it’s a once off payment, and that you can enjoy the game how it was meant to be enjoyed, without feeling like you’re missing anything if you don’t invest in premium, post launch content.
“We do want to add a ton of features, like we’ve just discussed: Freighters, bases, these type of things. But we want to do it for free. You’ve paid for the game, so you should get this stuff without paying even more money. So no, there will be no paid DLC, just patches.”
Trying to even consider how DLC will work with No Man’s Sky is already confusing. Couldthey add in more planets? Probably not. 18 quintillion seems like just enough. However, Hello Games could easily add in a bunch of new ship designs and weapon loadouts, but if these are to come as free updates in the future, that’s fair.
In related No Man’s Sky news, yesterday saw two players reach the same galactic position within the game world, and despite standing in practically the same position, could not see one another. This comes after Sean Murray said “The chances of two players ever crossing paths in a universe this large is pretty much zero,” which was proven wrong in less than 24 hours.
As far as I was aware, for quite some time, No Man’s Sky does not feature multiplayer. I was sure this was a given ahead of launch. Unlike Elite Dangerous, which allows players the possibility and option of bumping into other travelers within their shared universe.
As detailed on PC Gamer, the “two players were seemingly both online, speaking over VoIP, and simultaneously streaming the game to Twitch. Neither one could see the other player’s character or the changes either made to the landscape around them.”
Maybe multiplayer will become a free update down the line?
[Source: Red Bull]