EA and Ghost Games have today announced that Need for Speed has been delayed on the PC until spring of 2016. This is down to the fact that the studio wants to improve the visuals somewhat, and to unlock the frame rate for PC gamers. Fair deal?
A blog post by Ghost Games explained that fans really wanted an unlocked frame rate more than anything, to better suit their rigs, so the studio will delay the game somewhat to appease said fans, and also promise to include any additional content up to that point as a day one inclusion for no extra cost.
“Our PC community [said] that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we’ve made the decision to move the PC release date to Spring 2016.
“This decision on PC gives us the necessary development time to increase the visuals that we can deliver on PC. We will also include content updates that will have been released on console up to that time, making them available to all PC players from day one.”
Need for Speed will still release on PlayStation 4 and Xbox One starting November 3rd, 2015 in North America and November 5th in the rest of the world.