Yesterday, Microsoft acquired Havok, the leading provider of 3D physics, from Intel. Havok is an Irish born company, set up in Dublin in 1998, and you may have seen their logo pop up in many, many of your games when you boot them up.
Over on the Microsoft blog, it reads “As we welcome Havok to the Microsoft family, we will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners. We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio and Microsoft Azure.”
Havok have a long list of partners that it has worked in conjunction with, including Activision, EA, Ubisoft, Nintendo, Sony, Microsoft and many others to create more than 600 games including Halo, Assassin’s Creed, Call of Duty, Mortal Kombat X, Destiny, Crackdown, Bioshock, Infamous: Second Son, The Last of Us, Dark Souls and The Elder Scrolls to name a few. You can see a full list here on Wikipedia.
“Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like “Crackdown 3.”