The PC Gaming show was pretty great this year, showing a host of games with some even coming to console. This is only the second showing of a PC gaming section of E3, and so far it hasn’t disappointed. Take a look at the highlights from the show and what’s in store for fans in the future.
Dawn of War 3
First up, a treat for Warhammer fans as Relic Entertainment released a trailer for Dawn of War 3. A new sci-fi RTS game. Dawn of War 3 is set to combine the mechanics of the original and Dawn of War 3 as large scale battles make a return to the series using three unit types, line units which are basic infantry, elite units are named units that can progress in level, and super units, big, cool looking badass mech things basically!
Oxygen not Included
From the makers of Don’t Starve and Mark of the Ninja Klei are back with a new colony simulator game called Oxygen not Included. It kind of has the flavour of a 2d Dungeon Keeper and I feel like Klei will do the genre proud. Here’s hoping!
Ark: Survival Evolved Redwood Biome
Ark: Survival Evolved is due to get some very interesting additions including a Primal Plus mod due at the end of July. Apparently the main goal is to create a pack of creatures, that you can then play with, raise baby animals and level them up. There’s also mating buttons and poop buttons added. Yes poop buttons. And poop flinging too judging by the trailer!
Giant Cop is a really fun looking VR game where you take on the role of em… A giant cop really. You can fling ne’er do wells in to the ocean, pick up pick pockets and smash nasty mobs with busses. Because why not?!
Mount and Blade II: Bannerlord
We already knew Bannerlord was on its way and now we get a closer look at the game. Mount and Blade is a freeform Medieval warfare game, now with added siege warfare goodness. They’ve added a variety of siege engines and the ability to plan which side of a castle you attack from.
From the team behind Lords of the Fallen comes sci-fi action rpg, The Surge, which, like Lords of the Fallen was inspired by Dark Souls games. The game is looking great so far, here’s hoping it’s even better than Lords of the Fallen which has gotten some great feedback.
Lawbreakers is a role based FPS in a futurist setting. It doesn’t seem miles off Overwatch but I the overall feel seems different enough to make it interesting. The focus of the trailer was movement, grappling hooks and zero gravity aplenty.
Serious Sam VR
More VR inbound as Croteam revisit Serious Sam. It’s reminiscent of an arcade or lightgun shooter in which you stand still while enemies run at you while you shoot them with ridiculous weapons. Hopefully this is just a little side project for Croteam and we’ll see them talk about a Talos Principle 2 soon (pleeeaaasse!!!).
From the makers of Life is Strange, developers Dontnod bring us a brutal looking action-RPG Vampire game set in old Victorian London. You play a troubled Vampire who is also a doctor, coming to terms with his condition. You can gather information about characters in the game and can choose anyone you like to feed upon or kill. Killing certain characters can alter the story of the game. You can also make things hard for yourself and go the good doctor route by not killing anyone in the game, but this leaves you unable to level up. It’s a massive transition from Life is Strange for Dontnod, but so far it’s the most interesting of the showings at the PC game show for me. It’s due in 2017 on PC and consoles.
Killing Floor 2 and Incursion
Killing Floor 2 seems like it should be released by now, but is still in early access. The E3 trailer shows off a new “Bulls-Eye” update incoming with a new character Zed and a sniping perk. Incursion is more Zombie shooting but in VR.
Yet more VR, but this time the super fun Superhot is getting the VR treatment.. We saw this at a previous E3 and now its real and a completely different title to the original game. VR fans should love this one.
Tyranny is the upcoming isometric RPG from Obsidian. Right now Obsidian are kings at that genre, with the release of Pillars of Eternity and their experience in Black Isle where they made games such as Icewind Dale, Planescape Torment, and the Baldur’s Gate games. A snippet from the dev blog states;
“With Tyranny we wanted to create a more nuanced evil. One where the choices players make aren’t so obviously black and white. We wanted to make a game where players were free to take the evil path as far as they want to go, and feel powerful and rewarded for it. Ultimately, RPGs are about the choices players make. With Tyranny we wanted to focus our efforts on making the world react to player choices – both in game systems and in dialogue. By now you’ve probably seen interviews where we talked about your ability to shape the world during character creation, and the alliances you can form during gameplay. These all come out of that goal – making Tyranny a highly reactive game that you can play multiple times. Each time seeing how the world changes as you make different choices.”
I’m personally really looking forward to this one and hope to see more of it soon.
That’s it for part 1. Stay tuned for part two.