The date is set, the game has gone Gold and the official gameplay, launch trailer has been released. Now with just two weeks until the launch of Halo 5: Guardians, Microsoft and 343 Industries have released what playlists will be available to play through the games much-anticipated multiplayer, at launch. We already know about the new stuff, but what of the old that made Halo’s multiplayer one of the most highly thought of multiplayer experiences to date?Let’s start with the game mode that everyone is talking about, Warzone. This has been the talking point of pretty much every major video game media outlet since it was originally announced, and from the sounds of it and what we’ve seen so far, it does all sound jolly exciting. 12 vs 12 pitted against one another on huge maps the like of which we’ve never seen before in Halo multiplayer, teams will advance through a level system as they play gaining REQs along the way. However enemy players aren’t the only targets in Warzone as the maps are also littered with AI opponents and high value targets that protect key points around the map. Killing them will grant you control of the structures they inhabit unlocking additional REQs as you progress.
Variants include Warzone, Escape from A.R.C, Raid on Apex 7 and March on Stormbreak, each variant has its own overall objective.
Next up we have the more conventional Arena Halo playlists that we all know and love with a couple of new additions making their debut in Halo 5: Guardians, here’s a quick break down of what we can expect to see on launch day:
Team Arena: This playlist will bring a variety of different game modes together in a single playlist, playing through the Team Arena playlist will see Spartans teaming up against other teams in some of the best Game Modes the Halo universe has to offer. Team Slayer, Breakout, CTF and Strongholds variants will all be included across different maps.
Slayer: Of course, it just wouldn’t be Halo without the famous 4 v 4 Spartan on Spartan death match variant. Halo 5: Guardians will launch with several maps designed to complement the Slayer playlist as much as possible.
Free-for-all: Another famous game mode known throughout the series. It’s every man for himself as you’re pitted against several other Spartans across a variety of maps, in past Halo games FFA has been the subject of various objectives, such as King of the Hill and Oddball to add a variety of gameplay. However we’re yet to learn of such variations for the Halo 5: Guardians version of the playlist.
SWAT: Another extremely famous, and highly popular game mode in which two teams of 4 Spartans are pitted against one another without the luxury of a Shield or Mini-Map.
Weekend Social: A weekly playlist that comes and goes, the mode featured will be decided through a community vote via Halo Waypoint. The more popular game modes will have the opportunity to become their own playlist and will also be the subject of XP and REQ point bonus’. ROCKET RACE!!!!!!
Hopefully that’s enough to keep the Halo community happy for the time being though it’s disappointing to see that game modes such as Oddball and King of the Hill haven’t been mentioned. Hopefully we’ll see some additional modes added to the Team Arena variant or the Weekend Social playlists as time goes on. With all of this in mind, are you looking forward to getting online with Halo 5: Guardians? Be sure to let us know in the comment section below.