A new behind the scenes featurette for Guitar Hero Live has been released, telling us a few more details about the returning rockstar simulator. Jamie Jackson, creative director and studio head of Freestyle Games walks us through the development of Guitar Hero Live, and tells us how the different modes work.
In the Guitar Hero Live mode, you will play the role of lead guitarist in 10 different bands, while performing on stage in front of thousands of fans during two music festivals. SoundDial is one, which takes place in the UK, while Rock the Block, is set in the US. As we’ve seen since the reveal of Guitar Hero Live, the game is shot from a first person perspective, with you looking through the eyes of the guitarist, which will be great fun for so long, before you start seeing the same footage over and over. Being full motion video, there won’t be much in the way of versatility, whereas animated characters in the crowd could be updated, changed, randomised and fresh.
There’s also a little more detail regarding Guitar Hero TV, the other mode in the game. This mode allows you to pick out music from a constantly updated list of tracks, and help you discover new music. It sounds more complicated than it is, with a listing of on-demand tracks that are playable whenever you want, as well as channels, which you can switch between if you don’t like certain songs on its playlist.
Guitar Hero Live will also feature a progression system, which will allow you to unlock new modes such as Rivals, or unlock new gear and customisation options for your character. You can also unlock new hero powers, introduced in Guitar Hero: Warriors of Rock. Guitar Hero Live will also support local multiplayer, as well as vocal support, so you can plug in a usb microphone and a singer will then have access to the lyrics and pitch guide at the top of the screen.
Guitar Hero Live will be available for PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One on October 20th, 2015