Following some extensive research and playtesting, The Coalition have finally updated the Social Playlist on Gears of War 4, making PC and Xbox One cross-play permanent. Following a holiday event and a dedicated playtest weekend, all signs pointed to a healthy experience, and The Coalition have included some stats to prove their point.
During the playtest, loads of matches were played, loads of players took part, sometimes without even realising it; it was that smooth, and the player base also boosted in numbers for both platforms.
- Over 750,000 Matches Played
- Over 115,000 Unique Participants – 91/9 split from Xbox to Windows 10
- Average of 6.2 matches played by Xbox users, with 11.2 for Windows 10 users
- Over 90% of all matches during the weekend included a mix of Windows 10 and Xbox One players
- Windows 10 and Xbox players had closely-matched results when comparing Average KD, Score and Kills per match based on skill ratings
- The quality of matches improved for both Xbox and Windows 10 users – social lobbies had a higher average user count, and players completed 95% of all social matches entered vs 90% prior to Cross-play Weekend
However, Core and Competitive modes will remain platform independent, which may change in future, who knows? I can’t imagine that many Gears of War 4 players would play using mouse and keyboard to begin with, due to the way the game is played. It’s much simpler on a pad to enjoy.
On top of that, two free packs of cards have appeared in everyone’s storefront. They include customized skins for J.D, as well as some Lancer skins. These skins were designed by winners of the Gears of War 4 art competition, which we covered here. You can’t sell them as far as I can see, but the choice to use them is there anyway.