At the Develop Awards conference Randy Pitchford was talking about how the franchise was not acquired “so people could experience Duke Nukem Forever,” calling it the “toll to pay” for Duke Nukem to have “a future”.
Gearbox have already come up with concepts for the game, but due to the work Gearbox is already doing they need to hire an outside studio to help on its development.
“So yes. In fact, we’ve done some concept development. The challenge is that Gearbox is very busy. A faster way would be if the correct developer would become interested and we’d work with them.”
Pitchford said that releasing the Duke Nukem game was difficult because of the hype that was created due to its “legendary” status.
“Getting attention in this industry is one of the hardest things to do.
“That’s probably one of the biggest problems Forever had – for 10 years it was promised as the greatest game that would ever be made. It was legendary in its vapourware status. So it had a particular pole of attention.”
After Aliens: Colonial Marines, Gearbox might find it tough to tie the knot with any outside studios. Co-developed by TimeGate Studios, they went into bankruptcy and had to shut down. ouch. Duke Nukem Forever didn’t do much for the company image also, as critics and fans panned the game being nowhere near what was hoped, though that is to be expected when they bought the game while it was in development hell.
What are your thoughts on what Pitchford said? What studio would you like to see working on Gearbox? Let us know in the comments!