In a blog post this week by Bulimia.com, they addressed the matter of physical representations of female characters in video games, as well as other mediums, and how their perfect shapes can mislead the gaming masses in how they should see the human body. Sure, long legs, big chests and athletic physiques are commonplace in games, but are we taking these bodies for granted, or do we see them with a touch of fantasy and enhanced proportions?
In the blog post, Bullimia says “If video game creators are going to pride themselves on accurate digital representations, then it’s time for them to get real about women. One could argue that the social pressures to obtain perfection are reinforced even through the depiction of video game characters, Girl gamers–especially young ones–could develop a skewed image of how the female body should look. This might mark the beginning of obsessive thoughts about their own bodies, and self-questioning as to why they don’t align with their perceived ideal. When dangerous, compulsive eating behaviors develop alongside of these negative obsessions, young women can quickly find themselves struggling with an eating disorder.”
While you can easily agree with this, on a personal level, I say the same about movie stars and the music industry. The lifestyle choices, the fashion, their diets, the media coverage they receive for the antics they get up to, I feel that those ‘role models’ are just as bad for our younger generation, and their inspiration is clear to see on the streets wherever you go.
Again, the blame can’t solely be placed upon video game characters or their designers. For years, airbrushing models for magazines and websites has been in existence for as long as we can remember, and even using Photoshop to alter or enhance images is well known and used regularly.
With realism in mind, Bulimia.com altered some of the most beloved female video game characters with Photoshop, shaping their bodies into images that represent the average American woman’s measurements.