The SCE president’s interview was with Edge Magazine released in their newest issue, where Yoshida talked about the issues The Last Guardian ran into. The two biggest were technical issues developing on the PS3, and the problems they had when porting from the PS3 to the PS4. Yoshida said it was “really, really tough. Especially because we were not sure if the game could be made.”
“Tech issues aside, the game was still early in development, so we had to have a really strong desire to continue the project and rebuild on PS4. And of course we believed in the vision of Ueda-san, and Ueda-san and the core teams really wanted to see this realised, and so did I. Having so many people asking us about the game was great encouragement for us to continue the development.”
Yoshida was then asked if Sony had considered cancelling the game considering so many years have gone by, and he replied: “If everyone stopped asking about it, probably we would have.”
Many of us already felt this was the case, but we are glad to see Sony stuck it out with The Last Guardian now being one of the more anticipated games expected next year. Before E3 this year, it was 6 years since we last saw the game in 2009 at E3 with nothing to show in between. Hopefully it will be smooth sailing here on out.