Last week, Bethesda released the second video in the S.P.E.C.I.A.L series, showing off the perk system for Fallout 4. The first video showed off the Strength perk and its benefits, and the latest trailer gives us some insight into Perception.
Perception will affect your VATS system for a start, and with a higher perception, the more accurate your aim will be when targeting a limb or torso on your enemies. Perception also covers sneaking and pilfering from the characters you’ll encounter on your adventure. You will now be able to steal ammo from enemies, preventing them from shooting at you if you get caught on your way out of an enemy stronghold, and will also allow you to place explosives in their pockets, if you’re feeling extra cheeky. Overall, perception will increase your five senses, so it’s probably something you’ll want to level up as soon as possible.
In other news, Pete Hines of Bethesda was asked on Twitter why it was only the Xbox One that was getting a copy of Fallout 3 with Fallout 4, and not the PlayStation 4. While many of us will know the answer right away, here’s the official reason straight from the horse’s mouth.
“by doing what? How are you different than a PC gamer for that matter? MS wanted to do this for Xbox one, so we said ok.”
The inclusive copy of Fallout 3 is no more than a straight up backwards compatible copy of the 2008 game. There’s no remastering or up-rezzing of the resolution. It’s the exact same game, just in a digital format.
As well as that, Pete Hines also said that player built settlements can only be created in specific areas of the wasteland. There will be settlement areas throughout the world of Boston, but you can’t just pick a spot at random and start building. Fans shouldn’t be too concerned with this, should they?