Today, Bethesda revealed via a tweet, the resolution and frame rates for both the Xbox One and PlayStation 4 versions of Fallout 4. The publisher also confirmed that the PC version would not be limited in any particular way.
Fallout 4 received a massive boost in excitement from fans last Sunday when Todd Howard took to the stage in Bethesda’s first ever E3 press conference, revealing details about the game’s new mechanics, and some of its early story elements. It was also revealed at the Xbox conference by Todd Howard that the console versions will support a selection of PC mods, which is a first for console gaming.
In the tweet today, Bethesda announced that the resolution and frame rates for the console would be 1080p and 30 frames per second on both platforms. With such a huge, ambitious world to explore, and extreme attention to detail, I imagine that Fallout 4 is squeezing all of the juice out of both consoles, and if they were living people, they’d be sweating while running the game.
Fallout 4 is 1080p & 30fps on Xbox One and PS4. Resolution and FPS are not limited in any way on the PC.
— Bethesda Softworks (@bethesda) June 22, 2015
The frame rate isn’t such a big issue, as the game is completely single player, so reaction times in a multiplayer environment won’t be under any scrutiny whatsoever. I’m just hoping that the frame rate stays locked at 30fps, and that we won’t be experiencing any slow down in built up areas.
Fallout 4 releases this year on November 10th on PlayStation 4, Xbox One and PC, and it’s looking bloody brilliant!