After everyone recovered from the collective meltdown that ensued after the Final Fantasy 7 remake reveal at E3, the dust settled and questions began to be asked about the kind of game we were actually going to be getting. Would the game keep it’s humour and silliness, would the Golden Saucer be there, would all our beloved characters be there and so on. Now Square Enix has addressed another question, that of the game’s combat mechanics.
We already know that the game is to be more than just a graphical update, Tetsuya Nomura has already said in previous interviews that the combat would be different.
“We can’t have these upgraded, beautiful 3D models of Cloud and Barrett, still lining up in a row, jumping forward to attack an enemy, then jumping back to wait for their next turn,” Nomura said.
“That would be bizarre. Of course there will likely be changes there.”
The most recent news we have on the combat in the game comes courtesy of Official PlayStation Magazine UK, via Gematsu, where Nomura told the magazine,
“We are bringing dramatic changes to the Final Fantasy 7 remake,”
“That being said we want to clarify: we’re not going to be changing it into a shooter or something like that. We are going to be bringing dramatic changes, but we want to make sure it’s still recognisable.”
We expect to have some more info about the Final Fantasy 7 remake this Winter, including an official name for the game.