The Division just needs a full system reboot

The DivisionIt may be controversial to many, especially those who have already devoted hundreds of hours into the title, but I feel that Tom Clancy’s The Division needs a full system reboot, or a reset. Since its release, players have found multiple ways of exploiting the game’s mechanics, and despite hot fixes and threats to ban users, nobody seems to be stopping, and the innocent bystanders, or the honest players, are the ones left suffering.

Since the release of the Incursions add-on, which was free to all users, some players have found ways of glitching it, so they can hang back for the whole mission and defeat the rock hard boss character with ease, and a lot of time. It’s not long before this strategy finds its way onto the internet via Youtube or a forum, and then the number of users trying it doubles, triples, quadruples. And you can do it multiple times. You become a beast with the rewards offered, and then lowly leveled agents are a breeze to stand up against.

A new exploit discovered this week saw players take advantage of a trick which sees players equipping a perk called ‘Competent’, and with this, you can swap between weapons a few times over, to boost your damage. Players now have the ability to one-shot other players or even bosses, and it’s disgusting.

Another issue that plagues friends and myself alike, is the location of the end game. Think about it. You run around the whole of the game’s map, doing missions to build up your base, discover and acquire collectibles, and help out a few safe houses within their immediate vicinity. Once you hit level 30, it’s off to the Dark Zone for you, and the odd stint at the Daily Challenges, on missions you completed during your trek to level 30.

You most likely fast travel to these Daily Missions with friends in tow, ignoring the rest of the beautifully crafted city. We estimate that there are about 14 missions that get rotated daily, with two being selected for Hard, and one for Challenging difficulties. Eventually, you grow tired of these missions and yearn for more. I certainly do.

There are loads of areas and places to visit in the game world, but the Dark Zone is where most of us spend out time these days. We want to make use of the rest of the city. Give us a reason to explore the regular parts of the city, Ubisoft! Make more missions available for the Daily challenges. What about all those encounters? Make them harder or longer lasting and offer a decent reward payout for completing them on a daily basis!

The Division is just over a month old, and already its cracks have turned into gaping holes. It’s hard to trust other players or even the game’s mechanics now. You don’t get killed in a fair fight; you get slaughtered by an exploiter, a cheater! It’s still early days, and with the premium DLC still to come, I think it would be a risk, but an essential one, to restart all players from zero.

Maybe even let people start at level 30 if they already reached that rank. But remove all weapons and gear, tighten up any and all bugs, and let the players work their way up to where they were without cheating their way to the top. The game will die a quick death otherwise, and I honestly see no reason to revisit New York any time soon with all of this exploitation going on.

In the most recent hotfix which took place this morning, Ubisoft addressed the following issues:

Falcon Lost

  • The APC will now only take damage from C4
  • Characters will now be killed when going inside the spawn closet


  • Weapon mods added automatically to a newly crafted weapon can now be deconstructed properly


  • Fixed an issue where items from the Reward Claim Vendor would be granted abnormally
  • PC: Fixed an issue where using ASCII code in in-game chat could lead to client crash

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