DICE’s general manager Patrick Bach spoke to OXM in the latest issue of the magazine about Star Wars Battlefront. This weekend, everyone has had a chance to check it out during its open beta, but he didn’t want DICE to make a Star Wars skinned Battlefield game.
“You could have done Battlefield with a Star Wars skin; that would be safe,” he says. “That would be the sane and sober thing to do if you just want to make money. That’s the money-grab; go for it. But that’s not very strategic in the long term. Think where you want to be in five years and you won’t want that reputation behind you because that would be a burden rather than a benefit. You want a fresh start so you can go in a new direction. That’s exactly what we’re doing. The first Star Wars movie was in the same place. When you look at it now, it was the safest bet ever – but that’s easy to say now. Back then, why would you want this space opera?”
While many, including myself, will make comparisons between Star Wars Battlefront and the Battlefield series, DICE want it to stand on its own two legs and make it different in its own way. The use of special pick ups for example is a pretty neat idea, meaning you can’t sit around at spawn waiting to get into a vehicle, and must instead find a pickup on the battlefield to grant yourself access to it.
There are of course similarities, but that’s not a bad thing. I look at Battlefront as a more simplified, streamlined version of Battlefield, although it still holds a lot in common with the previous Star Wars Battlefront titles. If anything though, gamers have been enjoying it over the past few days, having a blast in Walker Assault and Dropzone. The game will release in November, and hopefully this beta weekend has increased hype by a large margin.
[Source: Games Radar]